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Unity programmers will undoubtedly be able to use IMVU avatars as game titles, providing a fresh hook which may tempt the social system’s countless users.

A new partnership will be announced in a few days during Unite Boston between the two companies, together with a brand new API that’ll enable Unity developers to embed IMVU’s customisable avatars in their names, in addition to mobile and web programs.

This can also expand to virtual reality projects, allowing devs to create really a personal experience because of their own players, with IMVU expecting that studios are going to be able to use the technology to construct casual titles for cans like Oculus Rift.

As well as this 140m documented users, IMVU also reports 20m user-created virtual goods that could also be integrated into games. Full particulars of the API and its capacities can be seen at IMVU’s programmer website.

To demonstrate the newest API, IMVU is likely to probably be hosting a digital hackathon — Hack Together — in September 23rd to October 16th, giving devs the very first opportunity to experimentation with the new tool.

We caught up with Stewart Bonn, IMVU’s SVP of merchandise and formerly creator of EA Sports (pictured), to Learn More about this partnership.

How can the partnership with Unity happen?
We have now been working independent of Unity on several projects over time therefore we’re very knowledgeable about its growing approval and capacities. We approached [Unity CEO] John Riccitiello from December to discuss our idea which people wanted to add an Apps department into our service and would make our avatars offered to almost any Unity app developer.

Why allow devs to utilize IMVU avatars? What’s the power for developers?
You will find three key needs that programmers need to compete in the increasingly crowded App industry.

First, it is going to help them stand out of the crowd. IMVU avatars would be the best and only avatar solution that gives the programmer a easy way for developers to put high-quality avatars into a match. Program submission is doubling in 2013 so creating an app which is much better compared to your competition is getting to be a greater challenge — especially if you’re an independent developer with limited tools.

It will also help developers become noticed. IMVU (go here) will probably be launch its App page later in the season with a rather selective collection of programs which were submitted to us and accepted for distribution. Considering that we have significantly more than 3m daily busy users and currently one-in-six traffic plays with a match on the website, this will generate plenty of program views. It will be easier to get a developer to obtain downloads on our site than any of the other distributors since IMVU will possess much fewer apps and so they can find an increased “share of mind”.

Ultimately, we hope it’ll help devs generate income. IMVU has over 3m fully engaged users every month who update their Avatar by buying from your IMVU Store in an astonishing rate of over 200,000 3D products sold daily. Our customers market by spending money on virtual goods. The apps will allow in-app purchases. IMVU users appreciate their avatar and are eager to discover new ways to connect and also to have fun with their friends. Programs will be a new means for them to interact with friends.